![]() ![]() ![]() Seen it a million times and it will happen here too. Fans will become unhappy with the growing greed that will come in over the year, it will eventually have mixed reviews, no longer be developed, become free to play, then they'll fork in what they can when they bring in the new wave of free-to-play players and enjoy the cash flow. I give it less than 2 years until it becomes free to play. It was quite fun for what I played, but fun for a mobile game. Take away the scam aspect, the predatory imaginary currency, the gimmicky live-service that ultimately kills games, and give the buyers the cut content they deserve for paying full price for a game, then I would give it credit. ![]() In before xp boosters, strong card packs, and more Imaginary currency designed so you buy imaginary currency, spend it on something you want, then have leftover credits so you're incentivized to spend more to use the credits you pay for because you can't buy anything else with your remaining credits ![]()
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